PiVisuals asked if I could post the details of my lighting setups from my Outdoor Lighting Tests, so I quickly compiled a quick table of the important settings for each scene.
All scenes have these common settings:
- “Final Gather” radiosity set with 2 indirect bounces.
- One main distant light for the sun (or moon).
| Scene | Backdrop Color | Radiosity Intensity | Light Color | Light Intensity | Light Heading | Light Pitch |
|---|---|---|---|---|---|---|
| Morning | 148,197,255 | 105% | 255,217,190 | 100% | -68° | 25° |
| Mid-Day | 120,182,255 | 100% | 255,243,205 | 100% | -7.2° | 74° |
| Evening | (n/a) | 120% | 255,185,0 | 90% | 68° | 18° |
| Night | 49,91,174 | 100% | 255,253,236 | 10% | 35° | 55° |
As I described in the original post, the background color and radiosity for the Evening render uses a large inverted sphere with a 100% luminous surface. The sphere has a radius of about 500 ft and the surface is a gradient along the X-coordinates, using these values and colors:
| Position | Color |
|---|---|
| -344.3 | 255,192,6 |
| -209.3 | 204,62,64 |
| -57.1 | 13,142,255 |
| 46.7 | 69,90,255 |
| 150.5 | 80,13,246 |
| 282.0 | 3,11,123 |